entreMultiversos
A journal that takes you through chaos and into balance.
- My contribution
- Concept, art direction, interaction design and development.
- Project type
- A personal journal bringing writing, photography, drawing and code together.

the starting point
How could I give shape to all these parts of myself?
entreMultiversos started as a journal to bring my worlds together: writing, photography, drawing, philosophy and code. Entering each one is a way of finding a point of balance.
I built the system around the three-body problem. On the opening screen, the bodies move through a chaotic field. Choose a world and they shift into its own choreography. The concept shapes how the navigation works.


01 · concept → behavior
Gravity shapes the experience.
I built a simulation of three bodies attracting one another and tuned it for the experience. Each world sets its own motion conditions, drawing on choreographies such as the figure-eight and the Lagrange triangle.
Entering changes the field’s state. Leaving disturbs it. Moving between pages makes the relationship between chaos and balance something you can experience.
One field, from one world to the next.
The field stays in place as the content changes. Its previous trails fade away while the next state takes shape.


- 01 / openingDispersion
The three bodies move in a chaotic field.
- 02 / choiceTransition
Positions and velocities shift toward the selected world’s motion state.
- 03 / arrivalChoreography
The content appears as the field settles into a new configuration.
03 · motion and readability
A changing field. A stable way through.
I kept the moving bodies separate from the text and controls. Page names, menus and navigation cues stay steady, giving visitors a clear route through the content.
On phones, the layout adapts to the available height. Visitors who prefer reduced motion get a static field. The identity remains recognizable when the animation gives way to reading.

See the site in action.
A recording of the site in use. Play, pause, seek or switch to full screen.
what this project demonstrates
- Authorship
- A personal idea expressed through visual language and interaction rules.
- Continuity
- Each world has its own page, while the field carries over from one destination to the next.
- Build
- HTML, CSS, JavaScript and Canvas 2D, chosen to support how the experience should behave.